public class Players {
private final String ACCOUNT = "admin";
private final String PASSWORD = "1234";
private String name;
private int AttackValue;
private String Weapon;
private static int dragonHP = 100;
private static int PlayersHP = 100;
private int dragonAttack;
public Players() {
}
public String getACCOUNT() {
return ACCOUNT;
}
public String getPASSWORD() {
return PASSWORD;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int dragonHP() {
return dragonHP;
}
public int getPlayersHP() {
return PlayersHP;
}
public void dragonAttack() {
int a = (int) (Math.random() * 2) + 1;
switch (a) {
case 0:
System.out.println("龍使出普通攻擊!");
PlayersHP -= 10;
System.out.println("你剩下 " + PlayersHP + " 點傷害!");
break;
case 1:
System.out.println("龍使出強烈攻擊!");
PlayersHP -= 20;
System.out.println("你剩下 " + PlayersHP + " 點傷害!");
break;
case 2:
System.out.println("龍使出必殺!");
PlayersHP -= 50;
System.out.println("你剩下 " + PlayersHP + " 點傷害!");
break;
}
}
public void 青冥劍() {
System.out.println("裝備青冥劍!\n攻擊力+40!");
System.out.println("-----------------------");
AttackValue += 40;
}
public void 村正() {
System.out.println("裝備村正!\n攻擊力+40!");
System.out.println("-----------------------");
AttackValue += 40;
Weapon = "村正";
}
public void 打狗棒() {
System.out.println("裝備打狗棒!\n攻擊力+40!");
System.out.println("-----------------------");
AttackValue += 40;
Weapon = "打狗棒";
}
public void attack() {
System.out.println("使用 " + Weapon + " 攻擊!!\n造成 " + AttackValue + " 點傷害!");
System.out.println("-----------------------");
}
public void dragon() {
System.out.println("受到 " + Weapon + " 攻擊\n" + "減少 " + AttackValue + " 點血量");
dragonHP -= AttackValue;
System.out.println("龍剩下 " + dragonHP + " 點血量");
System.out.println("-----------------------");
}
}
import java.util.Scanner;
public class PlayersTest {
public static void main(String[] args) {
Players p = new Players();
Scanner sc = new Scanner(System.in);
System.out.print("遊戲開始\n請輸入帳號(admin) : ");
String ac = sc.nextLine();
System.out.print("請輸入密碼(1234) : ");
String pw = sc.nextLine();
if (ac.equals(p.getACCOUNT()) != true || pw.equals(p.getPASSWORD()) != true) {
System.out.println("登入失敗");
System.exit(0);
} else {
System.out.println("登入成功");
}
String str = null;
String reges = "\\w{1,6}";
while (str == null ) {
System.out.println("請輸入角色ID(最長六個字)");
str = sc.nextLine();
if (str.matches(reges) == true ) {
p.setName(str);
} else {
System.out.println("格式錯誤");
str = null;
continue;
}
}
System.out.println("選擇武器");
System.out.println("1.青冥劍\n2.村正\n3.打狗棒");
int weapon = sc.nextInt();
if (weapon == 1) {
p.青冥劍();
} else if (weapon == 2) {
p.村正();
} else if (weapon == 3) {
p.打狗棒();
}
System.out.println("是否要攻擊龍?\n1.要\n2.不要");
int e = sc.nextInt();
while (e == 1) {
p.attack();
p.dragon();
if (p.dragonHP() <= 0 || p.getPlayersHP() <= 0) {
break;
}
p.dragonAttack();
System.out.println("是否繼續攻擊? 1.Yes 2.No");
e = sc.nextInt();
if (e == 1) {
continue;
}
}
System.out.println("遊戲結束。");
}
}